Published: June 8th 2021, 5:40:05 am
pic: 0.20.
1. The Less Boring Part
As expected, Coding started, Renders keep rendering.
These weeks I'll put some poll about the Monthly Girl Renders (Good to do while coding) and probably another poll about content.
I'l would also like to tell you that from now on I will be starting making polls about future character models for beyond Chapter 3, to involve more the comunity choosing their favorite possible characters, as beyond Chapter 3 is when lots of secondary characters not yet prepared/chosed from my database of custom chars will start appearing.
2. Engine Update
The first days of June I decided to upgrade Unity to the next Long Support Version.
Just before starting to code 0.20 was the best time.
The last Unity Engine update I did in December was to be able to integrate the Vram reductions but it was not a stable version. Hopefully this will be the last time I will have to update the Engine until the game is finished -which is always dangerous and leads to problems here and there-. (Apart from minor parts of the Engine that I will have to keep doing). After fixing the first problems that appeared, this is the last public version of the game, link below!
>> Post with the 0.19.f Engine Update <<
Current players of the game don't need to care about this, but It is important that new players play with this version in case there is some problem with the engine so I can fix it before 0.20 release in order to not encounter surprises when Beta Testing comes.
0.19.f Changelog:
Beyond just being a road of possible traps to find possible problems, its just a change of engine. It may feature improvements on performance (or not), we'll only see with time and people playing, and they'll be telling me in order to fix anything that may be broken.
More important feature maybe could be that Autosave and Saving will lag less the game cause use a separate CPU thread now.