Published: December 14th 2021, 5:02:26 am
I uploaded the .blends for the Injustice model preview pics. They all have the textures packed except for the Super Girl one. That .blend uses a bunch of Kitbash models in the background, so I can’t pack the textures there.
https://drive.google.com/drive/folders/11JhUDXTBBpcYUZvv1cd2do0Tgwmvu66I?usp=sharing
So, what am I gonna do next? Like I mentioned in the last post, I’m gonna focus much more of my attention on the Gotham Threesome animation. I’m thinking about spending the next 2 weeks almost just working on the animation before I branch out to other stuff. I don’t think I’ll finish the animation within those 2 weeks, there’s still a lot of work to do, but maybe I’m wrong, we’ll see what happens. But after those 2 weeks, I’m gonna split my time, and start working on the next batch of models, and this time, I’m thinking about doing some Cyberpunk stuff. Here’s a funny thing about this though. Around the time I started the Injustice stuff, I had originally wanted to do Cyberpunk 2077 models. However, at the time, the extraction tools for the game were very limited, and I decided to pivot and do Injustice models instead. But I’ve kept up with CP77’s extraction tools since then, and now I think they’re actually pretty good. They’re not perfect, mostly because of how the game handles materials, but I think it’s doable.
Also, in between now and when I start making Cyberpunk renders, I’m thinking about making 1 - 2 tutorials on some stuff and updating the shaders on my previous models. And on shaders too, if you downloaded my Injustice models from Patreon, I’d recommend switching to the public version because I tweaked the shaders a little bit.