Published: January 27th 2020, 8:37:19 pm
Hey guys! I guess it’s a good time to make some small intermediate progress update right now.
The majority of Sigolla's animations are more or less complete, the extended voice pack which I received is integrated, too, here is some example video with her playable character (GFYCAT with sound): https://gfycat.com/absoluteofficialdikkops
Sigolla is designed for long-range combat and martial arts, so her HP is twice more than Kira's, she reloads firearms faster and she moves faster, but slower than Ming. Running allows her to get a little bit more acceleration, but she is keeping her reserves for endurance, so she is mostly jogging. She doesn't need clothing/bracers to perform lethal attacks, but their damage is slightly lower than Kira's energy blades attacks have.
The drawback of this character is that the hit point of the shot will be higher (she is taller than Kira), so you have to engage small enemies from a distance to get more chances to hit. Her shields are twice lower than Kira's and her energy for using implants is twice lower, too. The enemies in her mission will be fast and small, so they will try to use this weak spot. Also, I found a small bug of medkits and energy kits regarding how they replenish HP/energy of other characters than Kira and I fixed it, too.
I’m working on four new guns that I wanted to introduce in Sigolla's mission along with making new enemies for her mission this week. New guns include short-range stun gun, sniper rifle and a couple of other non-standard weapons.
Here is the scope of our tasks for ver. 0.31:
It depends on your support in February when Caron will be delivered because the funds for her extended voice pack will be taken from the February’s income of the campaign. Our 2D artist already started to finalize her sprites for an in-game character, while I work on new guns/items and sex animations for Sigolla.
Stay tuned for more updates! Thanks for your patience and please remember that I post different stuff more often on Discord!