PlaySelaco
Developer Blog - New enemy type, weapons redesigns and introducing ‘Test Lab’
Dev Blog #51 - Rain!
Dev Blog #63 - Reflecting on 2023, The Route Ahead, New Fun Additions
Selaco's Big Demo Update now available to backers! (Changelog inside)
Dev Blog #39 - Big Box update, New level and more.
Dev Blog #56 - Preparing for our Release Date announcement
Dev Blog #52 - New Demo Level And A Broken Computer
DEV BLOG #57 - Weapon Wheel, Extended Demo Launch, Mall Level
Dev Blog #40 - F.E.A.R.-style Flashlight, WIP Steam Cover art and more
Selaco Dev Blog - What is next for Selaco and our Patreon
Happy New Year from Altered Orbit Studios!
Dev Blog #55 - Shooting Range, Ladders and more
Short preview of our upcoming gameplay clip!
The nailgun model is completed!
Dev Blog - Taser, Codex, Model
Dev Blog - New voxels, Big Box, Major level revisions
Dev Blog #43 - Upcoming Deadlines, Scrapped Weapon and more.
Developer Blog - Air Drone Model, Interactivity, Multithreading in GZDoom and more.
Development Blog - Taking a break, Proximity Mines, Destructible Voxels
Nailgun Demonstration, Destructible Cover and more
Dev Blog - Mech Timelapse, menu improvements and some setbacks.
Dev Blog #54 (Mini) - Extended Demo
Dev Blog - New Weapon, New Enemy Type, Progress!
Dev Blog #65 - Propane Tanks, Bipods, Dawn Toons and more
Developer Blog - Concept Art, discussing demo feedback and more.
Dev Blog #61 - A lot of new stuff, Bag Junk, and a Burger Flipper game
UPDATE: The Pre-Demo is live for Admiral Tiers!
Dev Blog - Preview Build, Workshop, Sentry gun and... Space Bro!
Dev Blog #66 - Lots of progress!
REMINDER: We are looking for playtesters!
Dev Blog #59 - Current State of the Game, Uncompressed Realms Deep trailer
Dev blog - AI changes, Exteriors, DMR Model and more
Dev Blog #50 - Artwork, Exteriors, Water Effects and More!
Dev Blog #49 - Paint, Cars, artwork and More!
The Extended Demo is live!
Dev Blog #58 - Marker System, Breakables, Preparations
Dev Blog #45 - Grenade Launcher update, Saw Drones, A jukebox and more
Dev Blog #53 - Enemy Overseer System, Extended Demo, Plush Showcase and more!
Developer Blog: Creating Dawn
Dev Blog - The road to RealmsDeep and a new Weapon
Dev Blog - E1M1 announcement, studio name reveal!
Selaco - Realms Deep 2021 Gameplay Footage
Developer Blog: Main Theme reveal + Interview with Lawrence Steele (Satsuma Audio)
Dev Blog #46 - Grenade Launcher BTS, ISAAC the Robot, New Game Over Screen and More!
Dev Blog #44 - Exclusive Demo Level, New Enemy Type and more
Development History of Selaco
Dev Blog #41 - Big game changes are coming!
The Selaco Christmas Challenge (Beta) is live!
Development Blog - Life update, level progress
New (optional) Patreon Feature: Annual Subscriptions