Published: June 20th 2022, 5:48:36 pm
So far, everything has stabilized and we are gradually getting back to work. Not really focused yet, but nevertheless. There will be progress news next month. In general, I would like to tell a bunch of unpleasant and difficult stories about what happened here and why everything was delayed, but I think no one needs it.
At the moment I want to finish the effects and fix the AI. There's some bullshit again. When will it end...... Besides, I made a mistake initially. I wanted to separate the AI and the player by creating two supposedly different classes, let's say, but in fact I had to do 1. That is, I had to have a playable AI, but in the end there is an inconsistency in the code.
The funds are unfrozen. I defrost them every time I work for real.