tgednathan

Poll results and plans for 2025

Published: February 1st 2025, 5:00:13 pm

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Hey everybody.

Here are the results for the animation survey of 2024.

For the first question I asked you about your age, I was relieved no one answered below 18, haha. But I really like how many from young to old were from your 18 to your 50s. I myself am 29, and that is one of the biggest answers, along with 30 and 22-year-olds.

 

And now for the big question. Here are the top 3 animations

  • 1. Go F*ck Yourself (28,4%)

  • 2. a Girly UFO Abduction (TG POV Animation) (22,2%)

  • 3. My Own Breast-Milked Late (13,6%)

Go Fck Yourself is by far the most favorite animation. I get it, it has the transformation while getting f*cked by your own dick has some appealing. My favorite animation was a Girly UFO Abduction, but that is more of a technical level with 3d environments and the VR aspect to it.

Also looking at he score, I noticed my more recent animations were more favoured than the older ones. Maybe its just because those are more fresh in your memories. But I also hope its because I'm getting better at animating haha.

 

Here comes the question I regret asking. Which animation do you want to see less of.

 When asked why. The most common answer was basically that they were too short. Or that the theme is too extreme. Like The gory transformation of the Mask of Venus. Which became really polarising. It was either the most loved or most hated one. Same with other themes like pregnancy, lactation or POV.

I'm still exploring many more unique themes of transformation since that's something I like to experiment with.

Plans for future animations (spoilers, sort of)

I've got many answers about the themes or other interesting ideas I should explore. One of them sequels or spinoffs of my older work. And I have two sequels in mind. One is (spoilers) Voodoo Sex Change 2. This will be, again, a POV perspective but also possible to do in VR. I have my 3D artist FelicityCn working on it right now. But that will take some time to complete.

And the other will be a surprise! But I'm pretty excited with that one!

Also one thing I want to experiment is Female to Male transformation, my upcoming animation Valentine Swap will explore that area. And also bodyswap. I have a cool idea that is best done with bodyswapping that could lead to a fun animation.

And ofcourse the video game me and my team is working on the Changing Prisoners DIllemma demo will be finished this year. Hopefully also the full game. But we'll see about that. The art is at 85% done, and the 3d environments are at 95%. The last thing is programming which is above the hallway mark but many things need to be implemented/fixed and tweaked since I'm a little bit of a perfectionist when it comes to gamefeel.

Struggles

But I have to admit. I am just one-man-animator. Sure I have my programmer Alice working on the game, my editor PunchlinePress and FelicityCn doing 3d modeling for environments. But when it comes to animating and drawing. Everything is drawn by me. I am thinking of hiring another artist for drawing/animating or coloring. But I'm willing to let them ease my work burden. But I just haven't found one yet. Purse Punishment was one such experiment where I hired another animator to do the characters for me. But I'm not sure I want to do that again.

The most common answer I got about ideas was that I shouldn't overwork myself to death. And I'm so grateful for you to say that to me. I need to take my time and don't rush things too fast.

Conclusion

I'm going forward with my work. I really love what I do! I have so many ideas I want to explore. The game, animations, comics and more. But I shouldn't overwork myself too much. So, I need to be patient with what I produce. It was already a miracle I could create an animation that was more than a minute long every month. XD Do you guys have some tips or ideas on how I should hire an extra animator or just take it more easily or do other things? Please let me know.

Much love <3

Nathan