seventhvixen

0.19 Release Changelog

Published: April 9th 2021, 3:24:51 pm

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>> 0.19 Hotfix Release Links << 

>>> Free Release Link <<<

I'm hoping have it well test by the end of the weekend, and then it will come available for all patrons. 

0.19.b3 CHANGELOG:

Game Engine Changes:

-Vram fixes to allow Hartlepool, Pirate Cove & Remember Scenes to be playable on older graphics cards.
-Integration of new video-based animations instead of unity-frame animations (This have four effects, integration of more specific sounds for every animation, lower vram consumption, lower HD space consumption, and as I replace older animation with videos, lower general vram consumption for all the game, as well as longer frame animations on the animations yet to be remastered).
-Big UI reshape, closer to the final looks of the game. Also with the start of the Tooltip system. Now options will show a tooltip explaining what they do, but only a few are active right now (testing). New Romance Menu and Camp Hub worked on but not included yet for various reasons (Like release speed, will be active on 0.20).

Story Content:

20+ new long frame animations
200+ new stills
600+ new dialogue lines
4 old and new girls to advance in.

While the goal of the update was performance, This update includes:
-An Alternative Reality story based on some weeks before the arrival of Sir Patrik to Hartlepool about an old friend of us.
-A new ingame (hidden) quest with choices, conflict, with two new girls fun.
-The Old Tower conclusions.
It is a small update on content but longer than other small updates and fun-content packed.

Bugs/Fixes:

0.19.b3 Updated:
Problems on some saves not allowing a quest start.
0.19d1 Updated:
-Some fix on the new UI
-Some scene not been able to be repeated
-Added Journal entries

Known Bugs:

- None. UI could have more tweaking.

Play Notes:

-Old Tower content after finishing any Canary Trail paths.

-Hidden quest available after visiting the Porthouse for the first time and talking with the Silk Road at the south docks. 

-South Docks are now selectable at night. They come into play in the final parts of the new hidden quest.

-New Alternative Reality scene is included in the appropriate menu.


PostRelease notes:

Full work on 0.20 starts/continue after 0.19 final release.

As you know I've been working on 0.20 graphics for some months so it's pretty advanced.
As said I plan to start working on 0.20 code soon enough. As 019 is playtested and working, I'll be in the process to select all the scenes that will compose 0.20 and, for starters, finish coding the new features. I'll probably put some preference polls out (with some extra renders) for next update after 0.20 as graphics for 0.20 will be finished in next weeks probably.