Published: October 15th 2024, 12:24:06 pm
pic: 0.25
Well! Grassmere came out in time and had quick a nice welcome.
Due to all the accumulated days (Since mid August when I released 0.21) of adapting the engine to new systems and certain third party problems, the full 0.25 Nobles And Plebe update won't make it inside this month (as would be foreseable), but I don't think it will take much more.
But at any rate, BFL new menus and visuals are getting closer to the shape I want for 0.50, so all goes in the correct way.
These weeks I'll be rendering a ton of animations for 0.25 (as most renders were done back in July) while I hope I can put some more days on my other work (that I've ignored for 3 months already in favor of BFL), and I also try to fix and workaround all the third party code problems that are still giving problems on some menus (While working menus are quite stable, new menus (Like Romance Trackers) require extra work to avoid the third party code problems)
I guess in a week top I'll start coding all the 0.25 scenes.
BTW: My plan is to add at least the Gypsies Romance Tracker to 0.24c, so if there is any "Some days" delay on that release (with all the pertinent little bug fixes and improvements and typo fixes) is 'cause I'm trying to get that Tracker out there without bugs. and trying to make coincide the Brigands release with 0.24c release. But I don't think I'll make a public release of 0.24 if the bugs on menus aren't fixed ('cause chaos ensues)
Chop chop!