Published: May 22nd 2020, 11:05:14 am
Hi everyone! Here is a small VFX breakdown for one that I'm really proud for the animation "A new cycle".
This is 2 cylindres mesh made in 3ds max haha. Each of them have a different textures. Then in Unreal Engine I animated theses textures. I also played with the refraction of the material to get this displacement effect and there you have it :)
I also used the same process on Link as you can see :)