rigid3d

Resident_Evil_Models_v0.3

Published: January 1st 2024, 1:59:19 am

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I updated my RE models again. The main change is that I added Ada Wong, but there are also smaller changes.

  • Tweaked skin and hair shaders again.
  • Fixed bone layers and IK-FK sliders to work in Blender 4.0.
  • Removed the mask sliders from the mesh custom properties, masks now need to be manually toggled in the modifier stack.
  • The brow displacement modifier isn’t working correctly in the character blend file, but it works correctly after copying the character into a new scene. Dunno why.

https://drive.google.com/file/d/1Redm7uriQaZtBmSRHmKd2eg5L_OzBylO/view?usp=sharing