rigid3d

Futa_V_x_Judy Image Set WIP

Published: July 2nd 2022, 10:48:36 pm

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Hey fellas, here’s an update on the Judy stuff I’ve been working on. I finished Judy’s model, and outfit. I thought her tattoos were gonna be really difficult to port over, but I was wrong. In Cyberpunk 2077, Judy’s tattoos are actually a separate mesh from her body. Her tattoos are applied as decals, and they actually float a tiny bit above her skin. This is a common technique throughout the game, but for me, this meant that her tattoos were a lot easier to bake into textures. I basically shrink-wrapped the tattoos onto my model and then used Bake Wrangler to merge the tattoos into Judy’s body textures. It was simple to do, and I think the results are pretty nice. Judy’s outfit was very straightforward. Rigging it went fine, and there’s not much to say about it.

And here’s how thicc I’m thinking of making Judy for the set.

I added a samurai shirt to V. I didn’t want to use her jacket again because I thought that would be a little repetitive. So I added this shirt to switch things up.

For the map, I recreated Judy’s Braindance room from lizzies bar. This was the most complicated scene build I’ve done. It took 6 days to make the map, which was 3 more days than I originally planned. And finding the assets for the map was a pain, I spent 2 days just digging through the game’s files and I still couldn’t find everything. Despite the shittyness of making the map, I think it is probably my most detailed scene so far and I think it looks awesome.

I’m gonna start working on the image set tomorrow, and as usual, it’s gonna be around 20 pics. I’m hoping to start posting the image set on Monday or Tuesday.