rigid3d

Injustice Models Last Update

Published: December 5th 2021, 4:39:31 am

Injustice Models Last Update

I uploaded the final(ish) versions of my Injustice models. The main change this time is that I included all the new outfit pieces I showed previously. This puts the total amount of individual outfit pieces, plus character-specific outfits, at 100+. That’s a lot of stuff, and I hope it was worth it.

Onto to a bunch of smaller changes.

  • I fixed the transparency on the ‘Amazon Dress’, noticed thanks to ITAlessio
  • Adjusted CW Heels on her Injustice outfit
  • Adjusted Cycles teeth shaders
  • Adjusted Cycles skin shaders for Blender 3.0
  • And I tweaked the rig so that the fingers and IK hands are mirrorable (about time).

https://drive.google.com/drive/folders/19BWjneAoEEkSvmPm6_oSBvHyWwR3UVQC?usp=sharing

So, before I upload these models to Smutbase, I want to do a few things. I’m gonna make a few more preview pics showing how the models look. Apparently, Smutbase only allows 10 pics per project, and because I already have a few preview pics done, this means I only have room for 5 more. So, I’m gonna start working on those and post them shortly before the models release. I’m also gonna work on a demonstration video showing how the models work. It'll probably around 4 minutes long, which kinda sucks because people have short attention spans, but I think it’s something necessary to make so that people know how to use these models.

A couple of other things to note. These models are pretty much 100% done, but there still might be some very slight changes by the public release. Also, SSS seems to of changed a bit in Blender 3.0. I basically had to cut the SSS value in half to achieve the same results as in 2.93, which is fine, but it also means that the SSS on all my previous models is goofed now. So, after these Injustice models are public, I’m probably gonna sweep through all my past models and fix their shaders for 3.0.