Published: May 16th 2024, 7:26:03 pm
I guess nobody's asking this directly but I might as well address it because people just do not understand My Process. What I Am Planning To Do:
I'm still planning on continuing The Witch of Kurikuto for the time being. I am hoping that I'll be able to finish it without taking a break; I already have a preliminary draft, I know where it goes, I know where it ends, and like most of my projects it's gonna bloat out of control when I really sit down to think about what the audience needs.
That said, I have other stories that I'd very much like to finish before people forget about them entirely. I have more A&H Club, more Campus Avenue, more Hayven Celestia ideas, more Housepets. I cannot do all of this myself.
I am very strongly considering hiring more people to just Do Comics for me. Maybe an extra page per week, maybe more maybe less, the problem being I have a minimum threshold for quality and I have no idea how to go about actually finding it. There are many, many cool artists out there but I don't know which ones can actually work at my rate (speed AND price) for the duration of a project (which can take upwards of a year) or how to replace them when they're done.
You know I have Pit Fighters, Farm Life, and multiple Hayven Celestia things just sitting and waiting to be finished. I know. But prose stories take a lot of time and I can get discouraged very quickly because I can spend so much time on it, only to undo all the work I'd just done. So even if I'm enthused to do more on a project, I can't make many promises until I have both time and space to sit down and think about it, and even then I can only work on one at a time.
What I know FOR SURE: Chain Unbroken is going to get top priority once the dev edits come back. Then, line editing is going to start. Chain Unbroken gets priority. THEN, I'm considering launching a new anthology.
"Why make more work for yourself" because I loved the anthology and I wanna do another.
But it's going to be a minimum eight months until the anthology starts to bear fruit, so there's room there to pick a writing project and Do It. I'm strongly leaning Pit Fighters. I can't account for my brain's decisions, or speedbumps along the way that might slow things down or change priorities.
Final Days of the White Flower II has eaten up a lot of my priority time the last several years, and now that it's almost done, there's the next overarching thing I need to start thinking about, which is making a game.
We've already made headway into a project in the Ani-droids universe. I'm contributing to this because there's a ton about game design I still don't know and need to learn. It's a slow process and I need to devote more time to it. So, once the novel trilogy is done, that's going to be a significant point of my focus.
But in the background I'm wanting to work up to Dogmen. I will start dabbling at the script and ideas. I don't know how long it will take. I just know what I want it to look like and I will eventually be pouring a lot of effort into it. But of course, as evidenced above, I have so many things I want to make.
Between all of this, I'm considering getting a real company name beyond Rick Griffin Studios to encompass this, esp if I want to include the work of others. I've been thinking about Too Many Worlds.
Other things in the pipeline: Housepets Omnibus. It honestly SHOULDN'T take that long to put together; this is a project that, for at least the first volume, I could do in under a week if all my ducks line up in a row. Tentatively "sometime" this summer.