pinksama

A Night in Mondstadt - Happy Accident Epilogue (Dubbed)

Published: May 23rd 2025, 10:00:10 pm

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Having finally reunited in their own little private paradise... Sucrose (after much deliberation) decides to give Lumine a little surprise... Whilst having a nice and audible chat ofc! :p

Watch through Mega (Full HD): https://mega.nz/file/fkAAGbjD#h2HEOecuhaVh23q5avKwt4gZTbOHQYsmEUryNAkPNUk
No Dialogue Boxes Version: https://mega.nz/file/PtoggQCZ#foq4GsIJJGvRVIuB997gNbuXulAHNsjju8A5KSSKk0Y
No Voice-overs Version: https://mega.nz/file/H8w3kZaK#oP5r1JQW1G1vvgCuVUkOn3BMPKDwxI_Rnlttzakx1K4

Watch through Gofile (Full HD): https://gofile.io/d/lxT2TR
No Dialogue Boxes Version: https://gofile.io/d/eRvUoX
No Voice-overs Version:
https://gofile.io/d/8cA0y0

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Ahhh, feels real nice finally getting to publish another fully polished and dubbed animation... Granted it's just a smol boi, but still! :p

Anyways! First and foremost, I'd ofc like to thank all of you Chads, both old and new, who keeps supporting me, and allowing me to turn these passion projects of mine into reality!.. Really couldn't be more grateful to y'all ⸜(。˃ ᵕ ˂ )⸝♡

I'd also like to thank miss Noodles and Pixie for bringing life to my characters! :3

As always, miss Noodles have done an excellent job of voicing Lumine. And likewise, Pixie has managed to effortlessly capture Sucrose's vibes, making my job a lot easier. Truly a professional in her industry. Really couldn't have picked better fits for the roles :3

I'd also like to thank Shatter for providing additional SFX! Tho I ended up using my own squishes and slaps sounds anyways, I could still defo see the potential in him! And I'm now looking for ways to teach him my own workflow so that I can rely on him more on future projects :3

This experience has also made me realize that I shouldn't really think of sound guys as someone who will completely do the entirety of the SFX workload for me. Instead, it's more realistic to let em' do the bulk of the initial work... Buuuttt the task of finishing it off would still be in my hands, allowing me to add the smaller details and tweaking it into a mirror finish :3

Wasn't exactly what I was hoping for, but It still cuts my workload a good chunk so I'll take it :p... Plus! As we work more and more together, the hope is that I can offload more of the work on Shatter's lap as he gets more accustomed to my SFX tastes and preferences :3

And lastly, I did some touch-ups to my previous animations!
ANM-Happy Accident Parts 1 & 2 and the old ANL-Prank Gone Wrong to be exact :3

I've heard some feedback about how Mega would cap out eventually, leaving the poor Chad's balls, bluer than a smurf... Tho I admittedly enjoy blue-balling you Chads with cliffhangers, THIS type of blue-balling is unacceptable!

So I tried out Gofile as an alternative to Mega for this animation.
And then I thought, maybe I should do the same for my previous mainline animations as well!
But THEN I thought, now that I have better equipment, why not go a step further and do some touch-ups to those animations before re-uploading!
So I spent a couple extra days doing some color grading and audio re-balancing. Which is how I ended making the "touched-up" versions of those previous animations :3

That's just how my brain works, which is why my animations end up snowballing into 30 min behemoths XD... But hey! If you ever feel like re-watching them, you can now watch them in their new and updated glory :3

And uhh yeah! As usual, Imma be posting this finished version publicly in a few days. And after that, now that my backlog is finally done, I can now put all my focus on working on the Prank Gone Wrong Remake!

And that's about it!.. Hope you like it you absolute Chad!

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PS: Just noticed that the ANM-HA Part 1's touched-up version looked a lil weird with jagged lookin lines and a high file size. Gonna fix that up real quick :3