Published: March 28th 2024, 11:56:30 pm
Hey everyone,
I would like to apologize for the lack of news, NSFW on Patreon has been in trouble lately.
So we had to focus on adjusting some details beyond the Steam release, I've rolled out an update just now that contains a lot of the changes we made to the game.
It has no new content, but the beginning of the game was changed to make it more intuitive, a lot of work went into this part, and a good chunk of the art for previous scenes has been updated, we have also rewritten a lot of the dialogues to go with that specific change. A ton.
This is not an exciting update but it allows us to work in clear and distinct accordance with the new Patreon TOS and Steam requirements. This was much needed, we were already working on some of it for the Steam release as you know but with what happened recently to Gumroad and Patreon, we decided to focus entirely on it and go a step beyond. We focused solely on it in the last weeks to push it faster.
For the new content, I regret to announce that we have to delay a bit because of the extended rework. The new ETA has shifted to May. It sucks and I wish it was different, it's been a rough year, but we should be in a much better state once we have finished with the intensive rework and all those weird shenanigans.
In terms of the new content:
The writing/script for the new content is done, but it might need some polishes. We wrote a first draft of it, then stopped to focus on the rework, and soon we are gonna come back to it and improve it.
We still have to update some of the existing art (the rework isn't totally done) and some of the new illustrations for the new content aren't fully done yet.
I need to focus on my part as well, so scripting the new content.
Following this post there will be the changelog for the rework and I'm replacing the previous links of the original Divimera R10 release with the new updated version as usual.
Again I apologize for the delay, I don't like the progress in recent times, and I wish to get to a point where we can just focus on churning out new content in the near future.