nekobabe

Update : Model Preview + IP Character Plans

Published: October 18th 2024, 6:02:02 pm

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"Jinx" from League of Legends —a sneak peek of my new experimental model in action! This model is still under development (as I'm still not 100% satisfied), but I’m pushing hard to create IP characters from games, anime etc with the highest quality possible, while attaining the 2.5D texture of our general model.

If you're curious why I’m building a specialized model, read on 😊

I’ve poured 8 days of intense work into this new model to handle IP and cosplay character generation exclusively. Our community's general model, though great at mastering anatomy (like near perfect hands, etc) and body variety, became too rigid and independent —forcing me to manually tweak every IP character generation, which costs me a lot of time and energy. Since I’ve invested months into developing the current custom model, abandoning it isn't an option.

Here’s why I need this dedicated model:

  • Manually painting IP characters drained me—especially since I already create thousands of images weekly for our community's weekly themes.

  • The workload and GPU usage pushed custom commissions to a point where it wasn’t sustainable.

  • I want to generate IP characters for all patrons, not just for custom commissions.

I’ll be posting a poll soon to hear your thoughts on IP character generation and guide the final tuning of the model.
Thanks for your support ❤️