mcmeddon

Castle Ruins Gen 1 explored - Behind The Scenes

Published: July 15th 2024, 1:00:02 pm

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Its June 2024, i´ve been working more on structures for an updated. I spent the past week testing and creating styles and structures for the new castle ruins.

The initial idea came actually during the creation of new assets for the Misc collection that is placed around the world. I tried to reference many objects of the spawn camp of Minecraft Dungeons, and found this "stone tower ruin".

I build it, made alternatives of it, and then after a while the idea tickled me to expand this structure.



Today, the castle is not a single structure, but composed of dozens of small pieces, coming and overlapping together to ensure a unique layout and structure everytime you come one accross.

 

 

The structures will recieve some more variations and styles and themes to be more dynamic and create multiple possible Important locations of interest.
The initial castle consists of basic stonebricks, cobble, and mossy blocks

 

I plan to add more features, like small cellars, undergrounds, hideouts, dungeons, and pits with suspicious gravel and make them suitable for more biomes/areas.

I hope you enjoy them, let me know what you like to see and how you feel about these new structures!