Published: October 30th 2022, 2:25:41 pm
Gardening Workaround Fix
For whatever unknown reason, Plants revert back to Dirt Piles very often. Even EA can’t seem to find the reason for that happening, so this Fix is a workaround. The Fix checks the Plants for the Planted (Dirt Pile) Object State, and if that is the case, it checks if it is in Season/Out of Season etc., if it is Inside or Outside, and what the current Evolution Value is. If those tests together pass, it will reset the Plants/Trees back to the Blossoming State. This check happens on load and in an interval of 5 sim minutes.
Optional Addon:
For me it did not make sense that Plants/Trees Out of Season & Outside would go back to Dirt Piles as well, so instead they will stay in the Mature State. It uses the same on load & 5 sim minutes interval checks.
https://lms-mods.com/random-bug-fixes/
***
No Spoiling Dried Animal Food
Dried Food for Dogs/Cats does not spoil anymore.
Improved Auto Object Choosing
This Mods tries to improve how Sims choose Objects when they get an push by other interactions. So far added is the push to Wash Hands after flushing the Toilet or puking. It adds a max. 5 (Tiles) distance test to the wash hands interactions, so Sims should choose the sink which is in the same bathroom, instead of the one onthe other side of the lot.
Animal Tweaks When Sheds Are Hidden
I like to minimize the Sheds (with help of T.O.O.L by Twisted Mexi) and hide them in Buckets to build my own Sheds. Unfortunaley this meant that Cows/Llamas would become invisible, when they are “inside” etc. So this Mods tweaks that a bit: Cows & Llama stay visible. Sims stay visible as well when cleaning/refilling inside Sheds, but since there is no “real” Animation they just go inside & out again. Woohoo is still invisible though.
https://lms-mods.com/random-small-mods/
***
Support Questions via Discord only please!