Published: April 10th 2023, 8:14:39 pm
I'm practicing my efforts to get better at porting Daz models to Blender.
I always felt like the Tyra look felt flat and wrong for some reason. Last night, I deep-dived into her material settings and redid all of the standard stuff I do now (like on Rydia and Rosa).
It's made such a difference! She looks a lot softer and fleshier now. Pay attention to the eyes, the skin moisture, and the hair shading. Also altered a skin color to be less yellow and more blushed red.
I should be able to get this kind of look on all the Daz models I make, which does include the NieR characters coming up!