lisina_free

Angle 2 - A Bit Jittery

Published: December 25th 2022, 11:24:29 pm

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Hello!

So while I did render with the new denoiser this time, unfortunately it seems this animation is really stubborn with the raytracing noise. The only way to remedy this for now is rendering at a much higher raytrace sampling, which could multiply the number of days it takes to render.

Fortunately, because I render on a separate machine, this will not delay my work on the new Christmas animation.


So, I will put out Angle 2 late tonight with it looking a bit jittery. Then I'll immediately start a higher sample count render of Angle 1 and then a re-render of Angle 2 after that. Should take a week for each one!

I'm again sorry for these export issues. All I can do to make it right is fire up new renders and pray. Thank you for understanding. 🙏