Published: March 5th 2024, 6:47:23 pm
Here is a updated version of my texture mod for CJ skin and clothes. The previous version was mostly composed of upscales, but on this new one, I'm doing the clothes from scratch. 356 player textures has been recreated by hand. What is missing: Shoes textures.
Attention:
-The player does not support mipmaps, so it causes a shimering/noise effect when the clothe is seen from distance.
-Due the issue mentioned above, I need to keep the clothes textures a bit flat/smooth, because if I add tiny details of fabric for example, it would make a lot more shimering.
-The player does not suport semi transparency, just full transparency or full opaque, so textures with transparency as the white vest from cj has aliasing on the edges.
-All player models has a terrible uvmap, this cause a lot of textures to appear distorted or weird, the pants for exemple are mirrored in the uv, very noticiable. The uv issue is also visible on cj neck, usually with a skin surface that does not look seamless.
All the issues mentioned above are present on the original CJ model, it's not something caused by my mod. I worked upon the limitations from the model. Literally all CJ clothes 3d models has issues, not just one or two, all of them have it, and I can't fix it, it's too many models.