jadekettu

Stuck On You - ALPHA0.3_DEMO (Project Snapdragon)

Published: January 6th 2022, 11:35:43 pm

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Heya! I got this one ready. I swear, my perfectionism is taking all my time, but I guess I'm also getting somethings done. WELL anyways, in regards of actual update, this is a bigger one! But most of that content is outside the actual writing and drawing. Thankfully I only had to draw 10 more background :') Just kidding, but not really, I will talk more on down below, for now the link is here! 

What's new?
-
Sean's hangout is now unlocked. You can access it at the end of the demo where you are given choice how to spend your evening.
- Also added to the "Stay home" option, now it leads to proper ending of the day.
- Added +5 new backgrounds, updated old backgrounds.
- UPDATED/started work on UI and GUI. You may notice, the menu screen is looking different. It's still in works, but idea is forming.
- Added 4 unfinished CGs (or full screen pictures), they are sketches with some colors. Mind you, only 2 of them are easily accessed.
- Added more phone visuals. (Text between player and Rina, contact list)
- Actually coded a function which displays contact/recent contacts list in certain order. This is rather small part of the game, you won't see it, but it's a coding miracle from me lol
Also it's convenient.

What's next?
-
Adding Rina's hangout. 55% (Only backgrounds and checking the writing)
- Fixing Load/Save things. (I'm not really sure if I want to the "auto save" feature in Renpy. And for the sake of the game design it might be better to lessen save-slots.)
- Getting sketches done for background art for Michael's house5%, Rina's house5%, rest of Sean's shop85% and Player's house90%.
- Adding few new poses/expressions for Michael.
- Adding "special sprites" for few scenes.
- Adding the "Evening Hangouts" that are currently disabled. 35% (35% because stay home is not really a one, but Michael's party is fucking LONG and it's actually 2/5 not 2/4.)
- Adding at least one CG-pic for each Hangout event. 25%
- Fix sprites: Right now all the sprites are drawing in a way that if I implement them straight into the game, Sean would be too tall. That is why in Sean's scenes he and all characters are moved slightly down. This causes confusion in later scenes and with some movement coding. So I gotta cut off these character's legs a little lol.
But these are only what I'm thinking of focusing on next.

But yeah, I will save you guys the ramble, maybe I will someday share the amazing code I did  in 2 hours for the phone contact list function. But now, I will just dump this and get some other work done too.
OH BUT, Huge thanks again for the feedback and finding mistakes I missed 100% :') No, but for real, it helps me a lot. Not just with my work, but the relief that I'm not completely alone on this. I mean, this is my first VN, nevertheless closest thing to a game I have ever made. I don't need it be perfect, I just want to make it my best I can.

Also oh ye, I have been drawing new pics too, I have one I have yet posted and 4 sketches, and I'm going to make a poll to see which one of those sketches I'm going to do first ^^