intimatevr

Update 0.2.3.5

Published: October 24th 2021, 5:16:02 am

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Patch Note:

0.2.3.5

- Optimization

Both, GPU and CPU load reduced SIGNIFICANTLY

Around 60% improvement in performance


- Improved picture quality

I changed a lot of things here and there so the picture is a little nicer overall. 

Shadows are much better now.


- AO changes

New AO is less aggressive and more physically correct.  I'm not completely satisfied with it right now, and It is disabled  by default as the difference it makes in the quality of the picture is  not that drastic compared to the performance hit that comes with it. You  can enable it in the graphics settings if want to.  


- Grab method is changed to reduce the probability of accidental grabs. 


- Fixed some settings not loading properly when switching between  scenes.



0.2.3.1

- Fixed torso options being inaccessible
- Fixed grab indicators in Poser mode



0.2.3


1. Red Room

New environment, Red room is now available. Three regular poses + one unique pose can be played in this environment. Poser also works in this room.

Features available only in the Red room:

- Cross Pose

New pose features a character fixed to the cross.

- Ball G*g

- Eyes Mask

- Two paddles

These leave redness on character's skin.

2. Skeleton Boi

Happy Halloween, I guess...

3. Black clothing

Black latex variation of all four clothing pieces is now available for all of the characters.

4. Night scene

A night time variation of the main scene of the game.

5. Solo pose

New solo pose. Available in all of the scenes.

6. Optimization

Reduced GPU load some more.

7. Hair meshes update for FoxGal and CatBoi

Looks smoother, performs better.

8. Move characters around

You can now grab characters by their waist to move them anywhere you want in the scene. It works in all of the poses/scenes. Pose placement variations are removed due to this.

9. Knee grabs

Knees are now grabbable in all of the poses.

10. Torso menu changes

"Control method", "Snapping", "Auto Thrust" and "Follow head rotation" options are moved from radial menu to "Gameplay" tab in the settings menu. These options are now saved between play sessions.

Night scene and Red room significantly increased build size. Sorry about that.

Happy Halloween!