Published: October 21st 2017, 10:51:21 pm
2. The Tower has been reworked from the ground up. Layers and layers and layers of redundant polygons and texture glitches have left the 2015 (More accurately 2013 refurbished edition XP) model quite buggy.
3. However, I've managed to get quite a bit faster since last time I tackled the tower and the hardest part of construction is already complete.
4. Texturing should only take a few hours and I should have the lobby/house of eve updated this coming week.
5. The plan moving forward is for the Tower to have a fraction of the load screens it has now. I also am looking at a number of floors to have stairs accessible both inside and outside (Stairs outside of the elevator have been planned from the beginning.)
I'll keep you all up to date as I continue with construction/ NPC Sprite integration.