hthstudios

Unity update: Eye Rig update: Masking

Published: October 3rd 2017, 1:41:42 am

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Eyes now work and with revised HD textures. Around 1k, might be unnecessary at THAT resolution, but i do feel that they REALLY stand out a lot more now.

The masking has it's limitations but we can work around that for now, mostly only effects the process when she blinks.

Hair, fur and nose textures are up to date as well as new eyebrows. (which i just realized need a bit of adjusting ^.^;

I will be updating those as well as her eyes. The linework looks fine but that eye shadow has GOT to be fixed...O_o