goblinman

New Direction - Original Art Style

Published: January 27th 2025, 4:20:21 am

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I started my journey by modding games, which meant in order to add new events I had to replicate the art style of the game.

While it was an awarding experience, It felt like I had no identity of my own.

I've spent the last month practicing my own original pieces in order to develop my own style.

I've gained a few things

  • Concept control, no longer at the mercy of what's immersive in the game

  • Quality and dimensions no longer limited by the original game's resolution

  • Scenario freedom, no longer limited by what's mechanically possible in the game

It feels good to be free of these frustrations. I already had hefty experience in graphic design and art software so it was a benign transition.

My apologies for taking so long, I went through multiple iterations before

I developed an art style I was confident in.

I'm going to focus on original illustration, comics and animation from now on.

With that in mind, please enjoy Erza Scarlet wearing a slutty sweater.

She was my model for all my practice so it felt fitting.