dragk

About My Animation Process

Published: October 15th 2023, 8:16:58 am

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I wanted to take a moment to explain the workflow behind the animations I do for you all! and the reason there might sometimes be delays.

First, I start by animating the scene, adding physics and setting the background objects in place, including the best lighting according to the animation.

Rendering is a huge part of the animation process, and it takes a lot of time. After I finish working on one animation, I start rendering it. While that’s happening, I jump onto the next project/commission. So, even if I'm constantly working, the rendering time can cause some delays.

Once the rendering is done, voice actors come into play. Getting the perfect sound and syncing it with the animation is very time consuming and might add some more time.

Last but not least, post-production editing and final touches. This is where the magic happens, but it's also where I most of the time encounter issues, especially with physics. Sometimes, there might be glitches, clips or parts that don’t look just right. I always aim to deliver quality, so I double check, refine, or even redo sequences until they meet my standards.

Please know that I'm always striving to give you the best animations possible and always trying to add new things, and I greatly appreciate your patience and support. Thanks for being on this journey with me :D!

I'm currently finishing up 4 animations that I'll upload one after the other!