darkexecutor2

So what's next?

Published: June 12th 2019, 11:03:38 am

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Hey guys, just a quick update with what will be going on next:

1) 0.12a release went well, so since there are no game-breaking bug reports after the first hotfix, I will put all bugfixes of the bugs that you find into ver. 0.13 then;

2) There will be short weekly text reports starting this weekend. I guess it's common practice for Patreon. Significant content updates will be released as separate posts for different tiers as they were before;

3) The focus of ver. 0.13 will be introducing secondary characters, that I mentioned earlier in the post for Agents: https://www.patreon.com/posts/secondary-26227640 

I want to make Command Center more useful for the gameplay than it is now, so I need some basic CC functionality to create NPCs which are more than just "some talking portraits." These secondary characters will participate in Stage 2 intro cutscene, so I have to implement them first before Stage 2.

4) I attached the screenshot from Trello with my backlog for 0.13, and I will pick the tasks from it with prioritizing Command Center stuff, content with Sigolla which I mentioned before in the last poll for Agents and bug fixing/improvements, of course.

5) Speaking about gamepad support for this version... I know that lots of players wanted it, I know that it's needed, but buying original Xbox 360 gamepad is a little bit pricey for me right now. If you can recommend some cheaper and working alternative that is enough for implementing proper gamepad support - feel free to tell me here or on Discord. I didn't find a way to simulate Xbox 360 gamepad for Unity without an actual gamepad, if you can recommend some good working emulator for it - it would help a lot, too. This game needs gamepad support!


Stay tuned for more updates, and thanks for your patience!