Published: February 21st 2023, 2:23:55 pm
Hi everyone,
Here's the first release of the month and more releases coming tomorrow. This map features a warehouse with facilities to house around half a dozen (or double that if you use the bunks as double-bunk beds) gang members or other personnel. This also could work as a hideout for riggers or nomads.
I hope you like the map and stay tuned for more releases soon!
- Miska
The C-Savages' hideout is a small, unassuming warehouse located on the outskirts of the city. The building is made of old, weathered concrete and has clearly seen better days. The walls are covered in graffiti and the windows are barred, giving the building a foreboding appearance.
The warehouse is two stories high, with offices, a cyber-clinic, and accommodations for the gang members and their usual mercenary, smuggling, and kidnapping operations. The lower level is where most of the activity takes place, with the warehouse area used for car tuning and repair work. There are various tools and car parts scattered about.
On the east side of the warehouse is a small holding cell, which is likely used for interrogations or as a temporary holding area for their targets. The cell is small and dark, with only a bare cot and a single lightbulb hanging from the ceiling. It's clear that the C-Savages mean business when it comes to dealing with their enemies.
The upper level of the warehouse is where the gang's boss' office and accommodations are located. The main feature of the upper level is the catwalk surrounding the warehouse, which offers a vantage point for the gang to keep an eye on their surroundings and potential threats.
The cyber-clinic is also located on the upper level, in one of the back rooms. The clinic is unregistered, which means that the C-Savages operate outside of the law when it comes to cybernetic enhancements. The room is small and sterile, with various medical equipment and tools scattered about. A chair in the corner of the room is where patients are likely operated on.
The surrounding area of the warehouse is desolate, with abandoned buildings and empty lots dotting the landscape. The C-Savages have clearly chosen this location for its seclusion and lack of foot traffic, which allows them to operate under the radar without attracting too much attention.
Overall, the C-Savages' hideout is a grimy, foreboding space that is perfect for a Cyberpunk gang. The various activities taking place inside the warehouse - from car tuning and repair work to illegal cybernetic enhancements and interrogations - speak to the gang's versatility and willingness to engage in any type of job, no matter how dangerous.
This map features a warehouse with facilities to house around half a dozen (or double that if you use the bunks as double-bunk beds) gang members or other personnel. This also could work as a hideout for riggers or nomads.
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