Published: May 8th 2025, 12:50:46 pm
Hi everyone!
Next week, we're continuing with Part 3 of Lust & Lore. Our main character, Chloé, keeps working her way through the list of character traits the game offers, and if you've already taken a look at the cover before reading this text, you've probably already seen which one we'll tackle this time (among other things of course): Futanari.
If you're into that: Great! If not: Don't worry, it won't play too big of a role in this comic and will primarily be used for a bit of girl-on-girl action between Chloé and the new player we briefly met at the end of Part 2. So I think this comic should still be enjoyable even for those of you who don’t normally go for that kind of stuff.
I'm not super into futanari either, so don’t expect it to become a regular feature in my comics, but rather something that will remain an exception. Obviously I’ll also be paying attention to your feedback on this part to help guide future decisions. ^^
You’ll get to see all the juicy details and exactly what I've cooked up next week, when Part 3 finally sees the light of day. Until then, if you’re interested, feel free to check out my ramblings on the previous release: The Curve Control – Part 1:
Man oh man, did I put a lot of time into this comic. With nearly 50 unique panels, it’s by far the most complex and time-consuming comic I’ve made so far — and judging by your feedback, possibly one of the best as well? ;)
I was incredibly nervous during the creation process, because — like I mentioned in a few previous posts already — ass expansion is, at least in my experience, really tricky to pull off in Stable Diffusion. There are way fewer control keywords for describing butt size (compared to breast size), and since there are far fewer ass expansion comics out there in general, there’s a serious lack of training data. That makes it way harder to get the images you really want, and to keep the size of the butt reasonably consistent across multiple panels.
Naturally, before I started creating the actual comic, I did some test runs to see if things would work more or less as I imagined. With the help of a few LoRAs and some other techniques, I managed to get results that made me optimistic enough to actually start working on the comic.
Still, my worries were far from gone. During a large part of the work on this comic, I was super anxious about whether I could really pull this off the way I envisioned — or if I might have to quit halfway through and basically give up on the comic. I ran into tons of issues — especially regarding the size of the butt.
But as you’ve seen, I managed to pull it off in the end. And not just somehow, but with a result I can honestly look back on with pride. In my opinion, this is easily one of the best comics I’ve created so far. Sure, maybe the story lacks a bit of “action” and “nude shots,” but in terms of craft and quality, I’m really happy with it. (And don’t worry — there will be more parts, where we can definitely make up for those missing elements ^^)
Anyway, now that that’s cleared up, I want to talk about a few other challenges I ran into besides the ass expansion. First up: the remote control — the central plot device (see what I did there hehe) of this comic. Aaarrgghh, that thing probably aged me a couple of years, haha. As many of you know by now, Stable Diffusion doesn’t handle numbers or letters very well. (The new image AI from ChatGPT/OpenAI is actually amazing at that — but unfortunately, you can’t really use it to create... well, the kind of imagery I need for my comics haha. Also, for some reason all the images it generates have that weird sepia tone — if you’ve used it yourself before, you probably know immediately what I'm talking about).
So yeah, getting the remote control to consistently look at least halfway decent throughout the comic was super challenging. It didn’t always work out 100%, but on most images, you can at least read the numbers fairly well and the main buttons are labeled correctly. Fixing every last inconsistency didn’t really seem like the best use of my time — especially since you’ve all waited so long for this release already. And hopefully most of you aren’t zooming in to inspect every single depiction of the remote control in microscopic detail — and if you are, well, I might have a few questions about your kinks, haha. (but hey, if that’s what you’re here for, be my guest ^^)
I could pretty much say the same thing about the remote's packaging on pages 5 and 6, the clocks on pages 2 and 3, or the electronics store on page 5 — but I think you get the idea by now. So let’s move on to something else: the backgrounds. Yep, once again — like in the last few announcement posts — we’re talking about those. I hope you’re not (yet) bored of me going on about them, haha.
Specifically, it’s about keeping the backgrounds consistent across panels — still the Achilles’ heel of generative image AI. In Curves on Command, I really took it to the extreme by having every image share the exact same background. The goal there, if you remember my post back then, was to simulate the fixed camera angle a webcam would have — so it would feel like we were watching the comic’s main character through her webcam. I didn’t want to go quite that far this time (and story-wise, it wouldn’t have made sense anyway), but I at least wanted to give the reader the feeling that our main character is always in the same room (that is, in her room at home — at least on the pages where she’s actually there) by not having the background differ completely from picture to picture.
So I made sure the background always included the same key elements: the white couch, the window, the green curtains, the plant, the painting on the wall, ... For the most part, I’m really happy with how that turned out. There are a few spots — especially where I had to do more manual edits — where, if you look closely, you might get the feeling that something seems a bit “off” or doesn’t quite fit, which is definitely something I want to improve on in future comics.
(But I’m not going to tell you which spots I mean — 'cause if I’m lucky, you didn’t even notice them anyway, hehe ^.^)
And yeah... there are a few other things I could still go on about — like the mirror on pages 12 and 13 that really tested my patience — but I think this post has already reached the limit of how much I want to cram into a single update. I don’t want to push it too far for those of you who are still with me all the way down here haha. I’d actually be really curious to know how many of you read these more dry, analytical texts — compared to the comics themselves.
Alright, now that’s really enough — we’ll catch up again next week when Part 3 of Lust & Lore drops ^^
Until then, take care!