Published: June 17th 2024, 12:54:40 am
I finally managed to combine my posing tricks with Stopper's Contortionist plugin, allowing for a more flexible body.
I have also settled on Stopper's AltFuta plugin for futas, I think it's a better choice for my scenes compared to alternatives.
My hands are really full right now, I drop and continue to work on things depending on how I feel like. The scene with priestess will have to wait a little bit because I will start over and try to make use of flexible positions. I will try to keep it simple.
The scene in the screenshot is an experimental scene and the experimental things about it:
-Belline combined with AltFuta, Contortionist, ColliderEditor, fixed face texture.
-Locked joints combined with all of the above.
-The bulky model from Art Of Survival interacting with all of the above.
I want to find out if these plugins and interactions are stable overall, when played by others. Or if they go crazy / look nothing like what I see on my part.
Anyways, I haven't tested the limits of Contortionist plugin but as of right now it seems it will allow me to create interesting positions and most importantly, I will be able to release them for free or paid, unlike the alternatives offering similiar features.