// ZONE-tron DATA dump incoming [ -c°▥°]-c
// Please compile & execute code for access.
using Fansly;
using Fansly.Subscribers;
using ImageSystem;
using VirtualReality;
public class FanslyPost : FanslyBehavior
{
public string hashTags = " #Images #Robot #VR #Vtuber #Lewdtuber #Solo #Standing #LyingDown #Boat #NoPaint #Wheels #ExhaustOpen #Overload";
public string photoSet = "Boat";
public int imageCount = 71;
private bool isFollowing;
private bool imageFileAccess;
private bool imageFilePurchase;
private bool videoFileAccess;
private bool videoFilePurchase;
private bool directMessageAccess;
private bool notifiedUser = false;
private bool[] imageAccess;
void Start()
{
imageAccess = new bool[imageCount];
Debug.Log($"Thank you for accessing photo set {photoSet}. Enjoy {imageCount} images {hashTags}");
}
private void PhotoSet()
{
if (isFollowing && (imageFileAccess || imageFilePurchase || videoFileAccess || videoFilePurchase || directMessageAccess))
{
for (int i = 0; i < imageAccess.Length; i++)
imageAccess[i] = true;
if (!notifiedUser)
{
Debug.Log("This unit appreciates your generosity.");
notifiedUser = true;
}
}
else
{
for (int i = 0; i < imageAccess.Length; i++)
imageAccess[i] = false;
if (!notifiedUser)
{
Debug.Log("Access denied.");
notifiedUser = true;
}
}
}
private void Update()
{
PhotoSet();
}
}
Published: May 1st 2024, 3:47:47 am
// ZONE-tron DATA dump incoming [ -c°▥°]-c
// Please compile & execute code for access.
using Fansly;
using Fansly.Subscribers;
using ImageSystem;
using VirtualReality;
public class FanslyPost : FanslyBehavior
{
public string hashTags = " #Images #Robot #VR #Vtuber #Lewdtuber #Solo #Standing #LyingDown #Boat #NoPaint #Wheels #ExhaustOpen #Overload";
public string photoSet = "Boat";
public int imageCount = 71;
private bool isFollowing;
private bool imageFileAccess;
private bool imageFilePurchase;
private bool videoFileAccess;
private bool videoFilePurchase;
private bool directMessageAccess;
private bool notifiedUser = false;
private bool[] imageAccess;
void Start()
{
imageAccess = new bool[imageCount];
Debug.Log($"Thank you for accessing photo set {photoSet}. Enjoy {imageCount} images {hashTags}");
}
private void PhotoSet()
{
if (isFollowing && (imageFileAccess || imageFilePurchase || videoFileAccess || videoFilePurchase || directMessageAccess))
{
for (int i = 0; i < imageAccess.Length; i++)
imageAccess[i] = true;
if (!notifiedUser)
{
Debug.Log("This unit appreciates your generosity.");
notifiedUser = true;
}
}
else
{
for (int i = 0; i < imageAccess.Length; i++)
imageAccess[i] = false;
if (!notifiedUser)
{
Debug.Log("Access denied.");
notifiedUser = true;
}
}
}
private void Update()
{
PhotoSet();
}
}